Tag Archives: June

Create Tsunamis and Rainbows in ‘The Sandbox Evolution’ Disasters 2 Update, Launching June 28th

Create Tsunamis and Rainbows in ‘The Sandbox Evolution’ Disasters 2 Update, Launching June 28th

So many modern games carry the ‘sandbox’ moniker without truly being endless havens of experimentation like the genre label suggests. Yes, Horizon Zero Dawn, I don’t remember any invisible walls in any hypothetical sandboxes I played in as a child! That being said, The Sandbox Evolution [Free] has come the closest to the anything-goes chaos that I desire from games that put an emphasis on experimentation, and an upcoming update to Pixowl’s mobile phenomenon looks to add even more mayhem to the app. Suitably titled the ‘Disasters 2’ update, the developers have added in eight natural disasters to complement the Lightning, Earthquake, Tornado and Nuke options that are already present in the game, and should be a fun and cathartic way of bringing about destruction to your world’s inhabitants when it releases on June 28th.

Pixowl have included a rather eclectic mix of events in the Disasters 2 update, including some frankly nightmarish scenarios, and other elements that I wouldn’t necessarily class as ‘disasters’, but I’m all up for some variation in The Sandbox Evolution. Firstly, three variations of Tsunamis are present, with the typical water-themed natural disaster, as well as the terrifying and thankfully scarce Lava and Acid Tsunamis to boot. In addition, an asphyxiating Smog, corrosive Acid Steam, explosive Geyser and blazing Fire Whirl complete the set of fatal obstacles that should bring destruction to anything that dares to cross their respective paths. On a slightly less macabre note, Rainbows have also been added in the Disasters 2 update, so once the earth has been purged of survivors, you can create a lovely rainbow to indicate the revival of land-based life in style. It’s great to see The Sandbox Evolution continue to receive support a year after it first released – to stay up to date with all the game’s updates, or for more information on the upcoming new additions, be sure to head by our forum thread.

New Video Released of COCCYX Update for ‘Death Road to Canada’, Coming June 29th

New Video Released of COCCYX Update for ‘Death Road to Canada’, Coming June 29th

Last week we detailed a massive new update that’s heading to Rocketcat and Madgarden’s sublime Death Road to Canada [$ 8.99], an update they’ve dubbed the COCCYX update. It’s set to add a fancy new currency called Zombo Points which you’ll need to earn through actually playing the game (no IAP!) and can spend on buying new perks and abilities. It pretty much replaces the current perk progression system with something that’s a bit more clear and similar to progression systems in other games. There are also lots of new characters being added in this update, and that’s the focus of today’s news piece as the developers have just released a new video showing some of those new characters in action.

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Last week the COCCYX update was submitted with a hopeful release towards the end of the month, and along with this new trailer we also have confirmation that the update will indeed hit on June 29th. In addition, as is Rocketcat’s typical monetization strategy, the price of Death Road to Canada will be increasing by a dollar shortly after the update is released, going from $ 8.99 to $ 9.99. There’s also another big update planned for the August timeframe, and will focus “almost entirely on new content. Locations, characters, weapons, events, and maybe more.” Straight from the horse mask’s mouth, people! Obviously we like Death Road to Canada quite a bit, so if you haven’t given it a shot just yet now is as good a time as any before the price jumps up with the COCCYX update on June 29th.

‘Futurama: Worlds of Tomorrow’ Hits the App Store and Google Play on June 29th

‘Futurama: Worlds of Tomorrow’ Hits the App Store and Google Play on June 29th

Back in February, Jam City and its in-house development studio TinyCo teased a new mobile game based on the Futurama animated series called Futurama: Worlds of Tomorrow. At that time we really had no idea what type of game this would be based on the single teaser image, but just about a month ago the developers released a new teaser trailer and some new still images that painted a pretty clear picture of Futurama: Worlds of Tomorrow. It’ll be a city-building type of game with some PvP battling and a little choose-your-own-adventure stuff thrown in for good measure. That brings us to today, where they’ve finally announced the release date for Futurama: Worlds of Tomorrow alongside this lovely new animated trailer.

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Yes, Futurama: Worlds of Tomorrow will be beamed directly into your eyeballs on June 29th on both the iOS App Store and the Google Play Store. And those snazzy celebrities of science from the trailer above, Stephen Hawking, George Takei, Bill Nye, and Neil DeGrasse Tyson? They’re all playable in the game, naturally. What has me most excited about Futurama: Worlds of Tomorrow is how closely TinyCo is working with some of the creators of the show, including Matt Groening and David X. Cohen. The fan service in this one should be off the charts. So keep your eyes to the sky for Futurama: Worlds of Tomorrow to drop at the end of this month on June 29th.

The Card Game ‘Age of Rivals’, Inspired by ‘7 Wonders’, Releasing June 22nd

The Card Game ‘Age of Rivals’, Inspired by ‘7 Wonders’, Releasing June 22nd

Age of Rivals, an upcoming CCG that takes inspiration from the famous board game 7 Wonders and card games like Dominion and Hearthstone, is coming to mobile June 22nd. As we wrote about a few weeks ago, Age of Rivals has you building a huge civilization with a well-balanced economy, military, culture, and defense in 10 minutes or less. You only have minimal control over your deck prior to the match, which according to the developers encourages more variety. And while it is a strategic game, it is on the casual side.

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The game comes with over 200 cards that you can unlock as you go along. The game is premium, so you will be unlocking cards at a state pace and never getting duplicate cards you don’t need. And the game comes with ranked public matches, private friend matches, daily missions, tournaments, and so on. The game will launch for $ 0.99, and after the first week the price will go up. Check out our Upcoming Games forum thread for more on the game.

‘All That Remains’, the New Adventure from Glitch Games, is Coming June 29th

‘All That Remains’, the New Adventure from Glitch Games, is Coming June 29th

Back in April Glitch Games, who have previously brought us such adventure game gems as the Forever Lost series and A Short Tale, announced their newest project, a creepy new adventure originally titled The Bunker but renamed All That Remains. As that original title alluded to, though, All That Remains takes place in a cold-war bunker where you’ll play as a character named Campbell who wakes up inside the bunker and has no idea how he ended up there. Strangely, you’ll be in contact with your sister via two-way radio and you’ll also be able to listen in on the emergency broadcast system on the bunker’s radio, and you’ll need to use the information provided by both to figure out why the heck you’re trapped in that bunker and also what the heck is going on above ground in the outside world.

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The above teaser certainly paints a mysterious and interesting picture of All That Remains, and given Glitch’s previous high-quality efforts in the adventure gaming genre, I’m really curious to check it out. Well, that time will be coming sooner rather than later as today Glitch has announced that All That Remains is all locked and loaded for release on iOS later this month on June 29th for the ridiculous price of just 99¢. Sure, it’s an episodic game so perhaps additional episodes will also cost money or possibly the 99¢ will just be a limited-time launch price, but either way that’s pretty darn cheap. So if you’ve enjoyed Glitch’s previous games and are interested in what’s been shown for All That Remains check back here on June 29th and nab yourself a copy, and of course until then you can check out the forum thread for some discussion.

Wacky Physics Game ‘ Touchdowners’ Releasing June 22nd

Wacky Physics Game ‘ Touchdowners’ Releasing June 22nd

Take a pinch of wacky physics and add a pinch of American football (of sorts), and you have the upcoming Touchdowners, from the team behind the Golf Zero [Free] game. In Touchdowners, you control a team of 3 players, and you can do three things: jump forward, jump backwards, and throw the ball. Each of your three players has different skills, with the player at the front jumping forward fast but jumping backwards much slower and so on. No matter your skill, the wacky physics will ensure all kinds of silly shenanigans.

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The game is coming out June 22nd (which is next week), and will be free with ads and one IAP to remove the ads completely. If you want to see more of the game, flail over to our Upcoming Games forum thread.

‘Sentinels of the Multiverse’ Getting ‘Villains of the Multiverse’ Mega-Expasion June 22nd

‘Sentinels of the Multiverse’ Getting ‘Villains of the Multiverse’ Mega-Expasion June 22nd

I’ve repeatedly written about the crazy amount of content Sentinels of the Multiverse [$ 6.99] has received in recent years, and on June 22nd the game is about to get another mega-expansion called Villains of the Multiverse, which is part of Season 2. This expansion brings 10 new Team Mode villains and 4 new environments to the game, and once it releases, almost every deck currently available for the physical version of the game (outside one deck that will also be coming to the game soon) will be available in the video game version of Sentinels. That’s quite a feat considering how much content the physical game has.

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Apparently, when you add the 5 Team Mode villains from Vengeance, you get more than 380 thousand possible villain team combos to battle and more than 8 million possible hero teams you can assemble; talk about replayability. The Villains of the Multiverse expansion will come your way June 22nd, and will add new music to the game as well.

‘Mario Kart’-like Racer ‘Safari Kart’ Launching on June 29th

‘Mario Kart’-like Racer ‘Safari Kart’ Launching on June 29th

It’s hard to make an arcadey kart racing game without drawing comparisons to Mario Kart. I mean, Mario Kart basically invented that genre 25 years ago, and while many very good similar games have come in its wake it is still undoubtedly the king of the mountain. That doesn’t mean other developers who don’t happen to be named Nintendo don’t have something to offer the genre, though, and back in February small Finnish indie developer Mobiteos introduced their take on the kart racer in our forums, a little game called Safari Kart. Multiple playable racers, multiple tracks, weapons and special items? you know the drill, but it all looks quite colorful and cute in the Safari Kart trailer.

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While it might not have the most tracks or the most characters, Safari Kart does have quite a bit of charm with its cast of animal drivers and colorful locations. There are more than a few nods directly to Mario Kart in some of the aesthetics and level themes, but it’s pretty hard not to do that when that series has laid so much of the groundwork for this type of game over the past couple of decades or so. I’m also interested to see what sort of items and weapons are in use in Safari Kart as those at least do seem to deviate from what we typically see. We won’t have too long to find out the answers to these questions as Safari Kart is set to arrive on iOS June 29th at a price of $ 2.99.

Minimalist Puzzle Games ‘Cubiques’ Coming June 22nd

Minimalist Puzzle Games ‘Cubiques’ Coming June 22nd

If you enjoy minimalist puzzle games on your phone, you’ll probably enjoy Cubiques, an upcoming puzzle game that has you playing a little red cube that has to visit all the tiles in each of the levels. While it starts out with pretty simply levels, more tile types are introduced in later levels, which change the mechanics and raise the challenge level. The game has 60 levels, so plenty of challenge for those who enjoy these kinds of games.

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The art style goes for a Monument Valley kind of aesthetic, although it doesn’t capture the charm of ustwo’s megahit. Cubiques does use Apple’s Metal, so it should play pretty smoothly on later devices. The game is coming out June 22nd, and you can visit our forums to talk to the developers if you so wish.