Tin Man’s ‘The Warlock of Firetop Mountain’ Goes on Sale for the First Time

Tin Man’s ‘The Warlock of Firetop Mountain’ Goes on Sale for the First Time

Prolific gamebook developer Tin Man Games has done great work with their various ports and adaptations of Fighting Fantasy. When they first got the license, they stuck mostly to adapting the books as accurately as possible. After a little bit of experimentation in games like Appointment with F.E.A.R. [$ 2.99], they decided to go all out for The Warlock of Firetop Mountain [$ 2.99], an adaptation of the Fighting Fantasy book that started it all. Going with a board game-style presentation and a new system of strategic combat, it’s a great take on an old adventure. And now for the first time on iOS, you can pick up the game at a discounted price.

That’s not all, though. A little bird has let me know that the Goblin Scourge DLC that is being added to the Steam version of the game in July will also be coming to iOS that same month. You can look forward to three new heroes, some new areas, and even some new monsters to control. Those heroes will naturally come with their own stories, one of the coolest features about Tin Man’s take on the concept. It’s likely that the new content will be delivered via IAP, just like many of the extra characters in the initial release.

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As for the sale, it’s due to run through to July 5th, so you’ve got a little time to farm the necessary coinage. Don’t wait too long, however. Tin Man doesn’t run sales on any individual title more than a couple times a year, so we probably won’t be seeing a price this nice again for a while. If you need more information to help you decide, be sure to check out our review of the game. Short version: it’s pretty cool, whether you’re familiar with the source material or not. Different from the original, but cool. So find a few bucks and get to smacking some goblins upside the head, friends!

‘Mad Skills BMX 2’ In Development, Will Have Bosses and Tons of Gear

‘Mad Skills BMX 2’ In Development, Will Have Bosses and Tons of Gear

Mad Skills BMX [$ 0.99] and Mad Skills Motocross [$ 0.99] by Turborilla were entertaining racing games with fun visuals and strong competitive play, and it looks like Mad Skills BMX 2 will be offering that and more once it comes out. We really liked the original BMX for its fun-yet-challenging gameplay and competitive features, although we felt that its dependence on Facebook for multiplayer really left many players outside of the party. Mad Skills BMX 2 appears to retain the same visual style and gameplay, although we would have to go hands on with it to know whether it controls as well as the previous versions.

The developers are adding bosses to the Career mode this time around, which will be loosely based off of characters from film and literature. And the game will have tons of gear and bikes. The game is coming soon to iOS and Android, although no date yet, and I’m curious to see the game’s monetization model.

TouchArcade Needs Your Help to Survive: Here’s All the Ways You Can Support Us (Some for Free!)

TouchArcade Needs Your Help to Survive: Here’s All the Ways You Can Support Us (Some for Free!)

Two years ago now we launched our Patreon and since then while support from our community has been encouraging, we’re still only half way to our goal to get back to firing on all cylinders. As you’ve likely noticed, there haven’t been any new names on the site since Brad Nicholson left quite some time ago, as we’re largely treading water trying to stay alive on the incredibly limited resources we have. I personally think third party editorial outlets like TouchArcade are very important to the health of online ecosystems like the App Store, and I believe we provide a significant value to our readers and iOS developers every day. All we’re asking for is a value for value exchange, and if you feel you derive any value from reading TouchArcade (or anything from the TouchArcade community), please support our efforts to continue doing what we’re doing. Here’s all the ways you can do that:

Advertising

If you’re an iOS developer looking to raise awareness of your game, advertising on sites like TouchArcade is a great way to reach a hyper-targeted audience of iOS gamers and industry influencers who view the site multiple times a day. We offer options ranging from sponsoring our podcast, advertising on our forums, or even completely re-skinning the site. Apple’s editorial featuring games team constantly visits TouchArcade, along with (obviously) our whole staff, so having well-placed ads on a site like TouchArcade can be exponentially more effective at getting word out about your game than paying a PR person (likely way more money) to send us emails. For more information, contact our ad sales manager at [email protected]

Supporting Us on Patreon

Patreon is our primary funding source these days. If you’re unfamiliar, you’re able to more or less “subscribe” to creators (like us) whose content you value. We offer several different tiers of support, which grant things like cosmetic rewards on our forums, as well as access to a Patreon-only chat channel on our Discord server. All Patreon backers also get a video version of our podcast. Developers who support us on Patreon on the “Indie Developer” tier and above get access to a developer chat on on Discord for direct access to TouchArcade staff (and other developers), along with other developer-exclusive content like a business insights email newsletter, event reports, and more. We’re also in the process of working with a few different highly relevant companies for exclusive discounts for Patreon backers, although nothing has been finalized just yet.

Overall, a good way to look at our Patreon is to think of TouchArcade as a magazine you’d subscribe to. If you used to pick up a copy of GamePro every month for five bucks (back when magazines only cost five bucks), kick us $ 5 instead. We provide way more content than print magazines ever could, in an infinitely more timely manner. If you’d like to support the site for more than that because we’ve saved you money over the years by helping you avoid bad games or by highlighting games you wanted when they were on sale… Even better! The way we look at it is that there’s nothing more valuable than time, and we work well over a full time schedule to try and save YOU time by not having to sort through the crap on the App Store. If we’ve provided value to you in any of these ways, please consider giving back to us with your support.

Amazon Prime Members Can Subscribe to Us on Twitch for Free

If you’re an Amazon Prime member, you get way more benefits than fast shipping that you might not even be aware of. One of those perks is Twitch Prime. Once you link up your Amazon account with Twitch, aside from a bunch of random gaming-related freebies, you’ll also be able to subscribe to one Twitch channel per month for free. We hope you use that free subscription on our Twitch channel. Something to keep in mind with these free Twitch subscriptions is they do not auto-renew. You’ll need to manually re-subscribe every month, so if you’d like to go one tiny step further for us, set a recurring reminder on your iPhone’s calendar to remember to do this.

Subscribe on Twitch and/or Cheer with Bits

If you’re not an Amazon Prime member, you can still subscribe to our Twitch channel, it just costs $ 4.99. Something to keep in mind with this is the Twitch revenue share is 50/50, so if you just want to support the site and don’t really specifically care about Twitch, your dollars go way farther over on Patreon as they take significantly smaller payment processing fees. But, hey, if you just love Twitch and want the perks that come with a subscriber, rock on.

Twitch Bits Donation

Another thing you can do on Twitch to help us out is cheer us with Bits. It’s a new thing Twitch recently added that let you more or less “tip” the active streamer with a Twitch-exclusive currency that gets added to our account which Twitch eventually pays out on. Much like subscriptions, the revenue share on Twitch Bits isn’t great, but you can get them for free if you’re willing to view some ads on Twitch. Cheering is pretty fun while streaming as there’s a whole lot of fanfare when Bits come in, they get added to a tip cup, and Twitch chat gets all excited.

Shop on Amazon Through Our Affiliate Link

If you do a lot of shopping on Amazon, visiting the easy to remember URL toucharcade.com/amazon and clicking through our link gives us credit as the referral for everything you buy. Amazon then gives us a very tiny percentage of the sale, which they’d otherwise just keep for themselves. They have widely varying commission rates, but everything (short of just buying cash gift cards) awards us something.

Amazon Pantry items are among the highest commissions Amazon pays, so if buy a lot of non-perishables and other home goods on Amazon, clicking our link first would be amazing- It also helps keep the joke alive that TouchArcade is in part supported by toilet paper sales since mobile gamers spend a lot of time playing on the toilet.

One-Time Contributions via PayPal

One thing a lot of people have asked us for is the ability to do one-time payments via PayPal. As part of setting up everything to make our Twitch channel work, we also have a more user-friendly way to do one-time payments. Click here, fill out the form, and it’ll toss you over to PayPal to complete your payment. All of your PayPal information remains confidential, so we’ll really only know what you fill out on the one-time contribution page. If you want to cover PayPal fees, there’s a checkbox for that too. One thing to keep in mind with this is that since this whole thing is built with Twitch in mind, it’s outside of all the automated stuff we’ve built for Patreon. If you don’t care about those rewards, rock on. Additionally, if we’re streaming when you donate, it’ll automatically read your note on stream.

Whitelist TouchArcade on Your Ad Blockers

I know this is a ultra-touchy subject for some people, but if you use an ad blocker, please whitelist the TouchArcade domain. We (to the detriment of our own success) run the site with minimal ads which are manually screened to avoid anything that spawns pop-ups, auto-plays sound, or anything else annoying. We respect our readers, and while we’d be doing tons better if we had full-screen and totally irritating interstitials, I think all that does is encourage more people to block your ads. If you just block everything because you assume all sites these days have in-your-face ads, just try whitelisting us. I think you’ll be pleasantly surprised. And, hell, if you really want to block our ads, just kick us a few bucks in one of these other ways and we’ll be square.

Tell Your Friends and/or Share Our Stories on Social Media

If you love TouchArcade, but really just aren’t interested in supporting the site financially, you can still do us a solid via word of mouth. If a friend of yours just got a new iPhone, recommend they check out TouchArcade to find some great games to download. Additionally, we go out of our way to produce great long-form content which typically doesn’t generate that much search traffic. For instance, Shaun’s amazing RPG Reload series, which I think is some of the best content we publish, are among the worst performing articles on the site. If you read something here that you find insightful, or otherwise interesting, please take a moment to encourage your friends to check it out on Twitter or Facebook. You might think one share doesn’t mean much, but we can clearly tell the difference in site analytics.

Thanks for Reading

As always, thanks so much to everyone who has supported us over the years. You’re the main reason we’re still around, and we hope to keep doing what we’ve been doing for years to come. Hitting our original Patreon goals would allow us to hire more writers, attend more events, refresh the site, and potentially even explore options with our iOS app. We’ve managed to successfully fight against the tide of needing to run SEO-bait listicles, get involved in sponsored content, and all the other gnarly things web sites are doing to stay alive all because of you.

Thanks everybody!

Sega Forever… Amazing, or Amazing Disappointment? – The TouchArcade Show #312

Sega Forever… Amazing, or Amazing Disappointment? – The TouchArcade Show #312

This show starts quick and keeps rocking the whole way to the finish line. We kick things off with a listener email about the new Sega Forever games, and breaking down the whole timeline of hype teasing to release, along with what we think of the games sinks up the first half of the show. Other than that, we talk about two other games, the classic re-released puzzler Cash Cow: Anniversary Edition [$ 2.99] and Fidget Spinner: Journey of Secrets [Free] which we’re pretty sure there’s something more to… Additionally, as usual, we chat about some of the big news stories then call it a day!

Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected] We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-312.mp3, 65MB

TouchArcade Game of the Week: ‘Cash Cow: Anniversary Edition’

TouchArcade Game of the Week: ‘Cash Cow: Anniversary Edition’

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best” thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado?

 

Cash Cow: Anniversary Edition

Alright, I understand this might seem like a weird choice for Game of the Week, as there was some pretty cool stuff released in the past 7 days, but hear me out. We know Riverman Media mostly for their excellent mobile titles, like Pizza vs. Skeletons [$ 2.99 / Free], The Executive [$ 2.99 / Free], and MUL.MASH.TAB.BA.GAL.GAL [$ 2.99], but way back in the day about 10 years ago they released their very first game on PC. It was a matching game of sorts called Cash Cow, where you’d combine smaller coins into bigger coins with the goal of eventually matching enough coins to create a dollar, which would then clear those coins from the board. Mixed in between the matching levels are small bonus games and a mini take on a farming sim where you get to purchase and decorate your own farm with 25 different types of items.

While it started off on desktop, Cash Cow did make its way to mobile WAY back in October of 2009 and published by Chillingo. A lite version and later a “Deluxe” version followed, but all versions of the game have been pulled from the App Store in the years since. Well, Riverman Media was able to secure the rights to Cash Cow back from Chillingo, and with the game’s 10 year anniversary approaching they decided to spruce it up and re-release it for mobile as Cash Cow: Anniversary Edition [$ 2.99], which they’ve done this week.

Ok. Here’s the deal. Cash Cow, even in its spruced up state, is not much of a looker. It looks like a developer’s first game. And matching games? Sheesh, that might as well be a death sentence on mobile nowadays. I was more than happy for Riverman to be celebrating their very first game and their many years of being an independent developer, but I can’t lie that these were the thoughts that ran through my head when I first saw Cash Cow: Anniversary Edition. And then I actually tried it and? well, I freaking love this game, ya’ll.

I don’t know what it is, but the whole matching coins to make a dollar thing is extremely fun. There’s tons of strategy in how you make your matches, and how the board will fall once you’ve cleared some coins off of it. And there are a lot of neat power-ups to keep things fresh as you play. I am probably more over matching games than anybody, but for some reason the mechanics in Cash Cow are super engaging. The real kicker is that I absolutely adore the silly farm-decorating stuff, too. There’s just something so fun about deciding what color to paint your barn and placing items where you want them. It’s soooooo basic, but somehow really enjoyable.

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It’s really tough for me to explain what the special sauce is in Cash Cow: Anniversary Edition that makes it so fun, but just trust me when I say that if you think you can’t stomach yet another matching game or you’re put off by the pretty? not? great? graphics, then push those thoughts aside and actually try the game for yourself, you may end up just as pleasantly surprised as I was. It’s probably a tough sell for most mobile gamers as the game is a WHOPPING three dollars, but there’s 5 different modes, tons of levels to play through, and no IAP shenanigans of any kind. So if you’re cool with tossing a few bucks towards an interesting game and aren’t scared off by aesthetics, consider giving Cash Cow: Anniversary Edition a look and drop by the forum thread to leave your thoughts on it.

Check Out the ‘Swing King and the Temple of Bling’ Launch Trailer

Check Out the ‘Swing King and the Temple of Bling’ Launch Trailer

The promising Swing King and the Temple of Bling is releasing June 29th, and today we got the game’s launch trailer, and it looks like fun. The trailer shows off many of the different worlds you’ll encounter as well as the different obstacles you’ll have to avoid on your way to conquering the game’s many levels. If you haven’t read our earlier stories on the game, Swing King and the Temple of Bling is a single-tap portrait game that has you swinging around poles to navigate the environments and solve puzzles as you hunt for treasure.

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As you can read about in our Upcoming Games forum thread, the game has some fun mechanics like timed spikes that will force you to time your swings, one-way door systems, eels that cling on to the sides of the levels, and much more. The game is coming out June 29th, so get ready for some fun arcade action.

‘Taichi Panda’ Developer Making ‘Dark and Light: Tales of Gaia’ MMORPG

‘Taichi Panda’ Developer Making ‘Dark and Light: Tales of Gaia’ MMORPG

Snail Games, of Taichi Panda and Age of Wushu, is currently developing a new MMORPG called Dark and Light: Tales of Gaia, and you can pre-register for it now. The game is based on the PC title Dark and Light, and it features traditional MMO gameplay along with some other new (at least according to the developers) ideas. You’ll have your usual dungeon crawling and bosses, and players can choose from one of the game’s three races. You can also raise mounts that you can use to fight in ground-to-air combat.

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If you want to pre-register for the game, you can go here to do so. We’ll let you know when we have more information on how all the mechanics will work and how the game will play.

New Video Released of COCCYX Update for ‘Death Road to Canada’, Coming June 29th

New Video Released of COCCYX Update for ‘Death Road to Canada’, Coming June 29th

Last week we detailed a massive new update that’s heading to Rocketcat and Madgarden’s sublime Death Road to Canada [$ 8.99], an update they’ve dubbed the COCCYX update. It’s set to add a fancy new currency called Zombo Points which you’ll need to earn through actually playing the game (no IAP!) and can spend on buying new perks and abilities. It pretty much replaces the current perk progression system with something that’s a bit more clear and similar to progression systems in other games. There are also lots of new characters being added in this update, and that’s the focus of today’s news piece as the developers have just released a new video showing some of those new characters in action.

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Last week the COCCYX update was submitted with a hopeful release towards the end of the month, and along with this new trailer we also have confirmation that the update will indeed hit on June 29th. In addition, as is Rocketcat’s typical monetization strategy, the price of Death Road to Canada will be increasing by a dollar shortly after the update is released, going from $ 8.99 to $ 9.99. There’s also another big update planned for the August timeframe, and will focus “almost entirely on new content. Locations, characters, weapons, events, and maybe more.” Straight from the horse mask’s mouth, people! Obviously we like Death Road to Canada quite a bit, so if you haven’t given it a shot just yet now is as good a time as any before the price jumps up with the COCCYX update on June 29th.

‘Player Unknown’s Battlegrounds’-Inspired ‘Bullet Strike: Battlegrounds’ Looking for Testers

‘Player Unknown’s Battlegrounds’-Inspired ‘Bullet Strike: Battlegrounds’ Looking for Testers

As has been always the case in video game history, when game is successful, many follow in its wake. Player Unknown’s Battlegrounds has sold over 4 million copies, so it’s not surprising that mobile developers are trying to capture some of that magic on phones and tablets. Bullet Strike: Battlegrounds is one of those games, and it’s looking for alpha testers in our Upcoming Games forums. As you can see from the trailer below, the game appears to adopt many of the usual battle royale mechanics of having to find weapons and get to killing people.

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Whether this game will end up playing well and whether it will add anything to the battle royale formula or simply walk the same beaten path remains to be seen. If you want to help the developers improve the game, go to our forum thread to apply for the beta.

You Can Get ‘Her Story’ for a Buck, Lowest Price Ever

You Can Get ‘Her Story’ for a Buck, Lowest Price Ever

Her Story made quite a splash when it came out and [$ 0.99] managed to make FMV games cool again by giving us a game with strong writing and acting, which apparently were often lacking from other FMV games in the past. Now, you can check out this great game for $ 0.99, its lowest price ever. It’s hard to talk about the game without ruining it, but just know that you’ll be trying to solve a mystery by putting together various pieces of the story while trying to pay attention to clues and discover the truth about the mystery at hand.

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Despite some slight issues, this is a game that’s worth experiencing, and I think playing it on a tablet helps bring to live even better than doing it on a PC. Just keep in mind that it’s not the smallest game in terms of storage space, so download with caution.